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Remi-le-Oduen

264 Game Reviews w/ Response

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22 reviews are hidden due to your filters.

Needs some sort of a compass to where the station is, other than that - cool

Extar responds:

Yeah a few people pointed that out over on the Ludum Dare website too. There's no restriction in making changes to the game on here, so I've started on the post-jam version already. v1.1 adds a little indicator to show where the space station is (the space station can be anywhere on the map now too) Also fixed a bunch of bugs related to asteroid damage, and shields should be less OP now. Thanks for playing!

Nice game, just a bit too short for my taste

Two things

1. The colors in the notebook are too pale, I had to strain my eyes to read anything. Why not using food old black?
2. The rabbit guy first asks if anything happened at all, than he says that he wasn't near the diner though no one told him that it happened in the diner. I thought he would be the murderer.

But for the rest - cool game, I'd like to see more!

TwoEuroWineProd responds:

Okay now after replaying, I see the point of Nathan beeing the murderer.
Thank you very much for the feedback, glad you enjoyed!

Not bad, but after the bats woke up and if you died, they keep following you after death ending waiting for you where you can't jump over them.

UntitledGames responds:

I fixed that!

Needs sort of a plot, upgrades/achievements, but still good!

BlooOwlBaba responds:

Thank you for the review! There are achievements you can view after defeating the boss so hopefully you can enjoy those!

Interesting puzzle, simple but nice

amidos2006 responds:

Thank you :) Glad you enjoyed it :)

Emm... so I just ran through all the rooms, picked up the key and went out through the door. What's the point? No screamer, no puzzles, no monsters chasing you. Only occasional flickering of the flashlight. Not much of a game actually

niffirgGames responds:

that's understandable, it was much more about taking the ideas of the short story and trying to make an intractable experience

seems nice, but I stuck in a loop talking to the monkey with memory problems, his dialogue repeating all over

bokononyossarian responds:

Thanks for confirming this softlock! We just uploaded a new version that has *hopefully* addressed this, as we have not been able to reproduce since.

warm worm

Template88 responds:

worm

Luwano responds:

worm

Rhunyc responds:

worm

ornery responds:

worm

linda-mota responds:

w
o
r
m

SourCherryJack responds:

w
o
r
m

radiodark responds:

worm

I don't actually see how it fits the theme "unstable" but the game itself is nice

TarekCreations responds:

My idea was to make the player (the alien) unstable and can't stop moving

That guy that always asks for songs lyrics to be added in descriptions

Age 35, Male

Forensic medicine

Russia

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