love the style, but the game sometimes freezes when entering locations, so it's very hard to play
love the style, but the game sometimes freezes when entering locations, so it's very hard to play
Sorry to hear that the game was freezing for you.
I have had one rapport during testing on freezing on cut-scenes, (video scenes tying gaming scenes together).
I thought I had identified the source of that problem and fixed it.
If you can PM me with information on what scenes have frozen for you, it could help me to see if it is the same problem, and possibly avoid it for the future.
Thank you for commenting and letting me know you had a problem playing the game
Yep, definitely see the source of inspiration) nice little game
Yeah, it's a bit on the nose :)
So... why do you need a cyan pickaxe? Anyway, not bad, I struggled a lot to find enough magenta. Was a bit boring by the end but not boring enough to make me drop it.
Pretty neat, but gets hectic and frustrating pretty fast. Maybe some upgrades and or achievements would make it more comfortable and interesting to play longer
I'll probably add both, this was made only in one week for a game jam
Not bad, but sometimes the color difference between types of floors is too subtle
Well done. A bit too chaotic gameplay for my taste, but the theme is interesting and it's totally well-executed. Worth a frontpage I think
Nice game, really enjoyed it. EXCEPT FOR THE DAMN LEVEL 8!!!!!
Edit: I goddamn beat it! Yes!
A hint for those who struggle there as much as I do - the one with lots of energy must power two slots
I feel this game is more luck-dependent than I'd expect and want from a math-based puzzle, but it's designed well enough to make me keep trying. Well done!
Edit: I wonder how to make 360 score? I cleared the whole board, including mines, and still got only 354. Also, yeah, baby, I cleared the whole damn board
Edit 2: changed my score to 5 stars. I underestimated the depth. Also, wow, new update!
Edit 3: all stamps are done! Rat pacifist was the hardest. Cool achievements, really
It is not bad I guess, but... Why are basic towers so inaccurate? And I noticed that sometimes between different attempts, even if you place the towers in the same place and order, they miss some enemies that were successfully hit in the previous attempt. Kind of annoying
What you noticed is true, and intentional; each Swarm is slightly randomized each time (different enemies appearing at different times, nothing too great), so a setup that was working in one attempt may leak some enemies in the next. But a good enough strategy should work practically every time
That guy that always asks for songs lyrics to be added in descriptions
Age 34, Male
Forensic medicine
Russia
Joined on 1/12/17