Wanted to give it 4 stars, but having to make lots of clicks made me change my mind, Really annoying. Really needs autofire.
Wanted to give it 4 stars, but having to make lots of clicks made me change my mind, Really annoying. Really needs autofire.
Pretty chill. Destroying the amphibian planet thing kind of disappointed me though, leaves a bad aftertaste. If you ever think of expanding or reworking this game, would be real cool if that part is changed.
There's a couple secret endings where that doesn't happen - up to debate which is the "good" one
Nice idea. My complaint is that font sometimes makes you confuse letters. Or is this intentional?
True, and it's not intentional, I'll fix it! Thank you for the feedback!
Prince of Persia - Feathered throne
So... the door to the scroll is closed, the fox can't jump to the next floor, there's no double jump and the flying red thing is too fast to jump on it. Am I missing something?
I'm happy to see you, Remi!
Yes, I found it challenging too. The flying red thing is difficult to jump on, but you have to be really timely and precise with your jumping. After you've jumped on the red thing, you get a key that opens the door to the scroll. Then, you press 'Q' to activate a fireball, and you use the fireball on the gray hammer to activate a ladder.
Needs a way to make dialogues faster...
thank you sir for commenting!
i only made the dialogue slower so people could read it and digest it more!
thank you for commenting and playing cheers!
Nice visuals, simple mechanics. Don't like the fast action sequences though, I prefer such games to be more relaxed, at least a pause button is needed. But that's my taste, so it's overall okay I guess
Nice little game. Wish there was an option of abandoning the plant and jumping over the fence and the ending will be the character seeing the destroyed city without knowing the reason for it.
It was interesting, but I admit, I got bored by the snow part. The gameplay is the same each time, no upgrades, no new allies, same enemies...
It has potential, but really need some sort of upgrades system, or party management, or new allies adding to party (or having to part with someone).
Also, some obstacles on the ground are barely visible and the character stays in place when you are pushing the key, and with all the movement around it's hard to notice.
I think it's a good base for a possibly cool game.
I agree, this could be a starting point for something interesting. There's so many directions I could take it. I do like the idea of a sort of optional management, where you could give your party commands or just let them do their thing. Something to think about going forward.
Okay, it seems puzzle with demon girls isn't very good idea... But then again, what about Helltaker?
That guy that always asks for songs lyrics to be added in descriptions
Age 34, Male
Forensic medicine
Russia
Joined on 1/12/17