Nice visuals, simple mechanics. Don't like the fast action sequences though, I prefer such games to be more relaxed, at least a pause button is needed. But that's my taste, so it's overall okay I guess
Nice visuals, simple mechanics. Don't like the fast action sequences though, I prefer such games to be more relaxed, at least a pause button is needed. But that's my taste, so it's overall okay I guess
Nice little game. Wish there was an option of abandoning the plant and jumping over the fence and the ending will be the character seeing the destroyed city without knowing the reason for it.
It was interesting, but I admit, I got bored by the snow part. The gameplay is the same each time, no upgrades, no new allies, same enemies...
It has potential, but really need some sort of upgrades system, or party management, or new allies adding to party (or having to part with someone).
Also, some obstacles on the ground are barely visible and the character stays in place when you are pushing the key, and with all the movement around it's hard to notice.
I think it's a good base for a possibly cool game.
I agree, this could be a starting point for something interesting. There's so many directions I could take it. I do like the idea of a sort of optional management, where you could give your party commands or just let them do their thing. Something to think about going forward.
Okay, it seems puzzle with demon girls isn't very good idea... But then again, what about Helltaker?
REally enjoyed it, the only complaint I have is that on the catcher game the seventh book appeared in the library, but there was no message about it, only black screen
Crap, thanks for letting me know! It's fixed now!
For some reason I couldn't change weapons on the hospital level, though I definitely had ammo. Or do you need to find shotgun again each level?
You need to find the shotgun again every level. And switching can only be done in the Protect/Survive part of the gameplay.
Now I feel bad for the couple
It looked interesting, and it was at the beginning. But I admit, I got bored pretty fast. The mechanics are not that entertaining, cards aren't collectible or upgradeable. Field control in terms of preventing enemy movement is limited, you are not shown what cards enemy plays (or it's done too fast). The visuals and sounds are nice, but it's not enough to hold interest. The plot is, well, impersonal and thus not hooking. I appreciate the effort put in this, but this was not interesting. Or maybe it's just not for me.
I thought those grey things on the walls were spikes! And wasted like two minutes figuring out how to avoid them on the second screen!
Okay, that was emotional... the game is good, but those things...
Ah, I see! Perhaps they could have been more rounded. Glad you like it though!
Lovely mechanics, may be confusing at first, but fun when you figure it out
That guy that always asks for songs lyrics to be added in descriptions
Age 35, Male
Forensic medicine
Russia
Joined on 1/12/17