Great game, I've found 11 of 12 clues, maybe that's why it wasn't that fast ot make a decision, but i was right ).
Great game, I've found 11 of 12 clues, maybe that's why it wasn't that fast ot make a decision, but i was right ).
That's great, good job!
If you're having difficulties in finding the last clue, try the walkthrough - you'll find it in the options panel! :)
too much bugs. Too much unpolished things.
Where are the bugs, just saying there are bugs tells me absolutely nothing.
Same here, stuck in the beginning, tried it in both Opera and Firefox. Also, intro starts right away before choosing a language.
sorry about that, it should be fix, battles and bust image remove to make it just a visual novel.
Be careful with your wishes, yea! Well done, wish there'll be something of this style but longer from you )
Thank you for your comment, pal. Appreciate it!
Nice, I adore the clay-graphic design, and gameplay is really interesting
Thanks :) yep stopmotion is fun to do (but soooooo long ;)).
Well... I don't know about story, character development and anything. I just don't want to play it after visiting the inn. It's the poorest area design I've seen, especially for a game aspiring to be published on steam. It's the poorest story introduction I've seen EVER. Why should someone give out a sword, even such a rusty one, to someone unknown and nameless who can just stab him in the back? Why should someone want to join with some unknown nameless lass with a rusty sword on his belt? Why there's no name to a hero? And LOTS of more "why". It's not intriguing - it's weird, it make the game world artificial, poor, dead. RPGs are played to enjoy some interesting world created by an author, and without one - there is nothing to do in the game.
Also, inner voice telling abot game controls is one of the worst ways to explain controls. Even a straightforward info message is better.
So. If you want someone to play this game without reviews like "compensate me the time I wasted on this", there's a lot of work to be done. A LOT of work.
Thank you for your review to give some insight to what is going on I added a small explaination into my author comments.
Nice style. Should we expect a full game from you?
Maybe one day. I'm testing out different things for the first time and would love to make something out of it.
Not bad for the first experience, but there are things to improve. Storywise - some prelude and a bit of gunshot would be nice. Technically - the game tends to freeze sometimes. Also, the two guys in the second stage room will kill you on touch even if you've chosen a correct option while speaking. The dialog option appears for the second time when you leave the room. There are also some mistakes in text. The whole sneaking thing is not bad, but it would've been better if enemies moved slower but had a range of vision or something, cause it lloks strange when they do nothing to you when standing just next tile.
thank you
actully i am planning to make them more "rewarding" when you choose the right choices
That guy that always asks for songs lyrics to be added in descriptions
Age 35, Male
Forensic medicine
Russia
Joined on 1/12/17