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Remi-le-Oduen

772 Game Reviews

248 w/ Responses

84 reviews are hidden due to your filters.

Nice idea, but it gets boring soon cause I get the same monsters again and again...

Icekiller33 responds:

I just updated the game so you get to see all the monsters quicker and also updated the patterns to make them more fun! Thanks for playing and leaving feedback :)

Lovely. Needs some music for atmosphere indeed

RainyG responds:

Thanks for the review! I'm going to look to add in some atmosphere music in the next few days

I was seriously expecting an ending where Rasheer and Evil Eye together slay this indecisive author that forced them through this struggle...

Phew, that took a while but I made it. Great game, enjoyed it a lot. A few suggestions:
1. "Erase all notes" button. Sometimes I felt like needing it
2. Chaotic placement of available numbers doesn't add anything to math puzzle itself, however it confuses a bit, so probably it would be better to align numbers in order and by colors.

Not bad, nice design and idea. 2 things that bothered me
1. Why not make a battery charge indicator near a health bar? It's not actually interesting to "set camp" just to check it out each minute
2. Labyrinth event was too hard - not only your time is strictly limited, but you also don't know where to go. Failed it each time.

HelperWesley responds:

Hey, thanks for playing and the comment :)

1. The battery charge is a quick fix to add to the bottom display. When I go back and tune up the game later I'll remember that.

2. My goal with the labyrinth was the make it a fail the first time, and maybe the second time. Because if you got it on your first go, then if you got the event more it would just be a chore to do since you already knew the answer. I might try to make it randomize each time and make the maze smaller. Something for future me to test out when I go back to it. :P

So absolutely cool series, yeaah.

For some reason it was too laggy for me (Opera browser). Looks good though, could've been enjoyable I guess

Ran into situation where the last enemy was nowhere to be found. Pretty nice game though

I missed those perfectly stylish and polished games from scripwielder so much. And this is something totally new too!

Nice idea, but the perspective wasn't really good - tree border appeared suddenly and it wasn't clear when to jump to get flying apple

That guy that always asks for songs lyrics to be added in descriptions

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