New mechanic seems interesting. The only annoying thing is identical names of enemies (e.g. all the wolves are named "Wolf A"), and you can't understand whom you ally will attack to plan accordingly
New mechanic seems interesting. The only annoying thing is identical names of enemies (e.g. all the wolves are named "Wolf A"), and you can't understand whom you ally will attack to plan accordingly
A bliking "hit" icon is shown over the target of your ally.
Did it. Level 21 made me think hard, but I did it anyway. Cool puzzles.
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Nice one. Stuck at 16 level though, can't figure how to get the upper-right coin.. I'm missing something maybe? Wait... I got it
Sci-fi lemmings, eh? cool. Needs a "fast-forward" button for easier levels I think. Also, I don't see reason behind making it impossible to place flags on pause. It's a puzzle after all, not an action game
Cool one, as always!
Not bad, but it lacks some plot or lore. It's alright if frog fights wasps (or whatever those insects are), but lasers, cannons? And why is his tongue so powerful? It's also a bit strange that goblins are dumber that wasps and runs around in random directions while wasps are following the frog. Still not bad though.
Moving houses looks crazy, but the gameplay is fine
That guy that always asks for songs lyrics to be added in descriptions
Age 34, Male
Forensic medicine
Russia
Joined on 1/12/17