Nice, I adore the clay-graphic design, and gameplay is really interesting
Nice, I adore the clay-graphic design, and gameplay is really interesting
Thanks :) yep stopmotion is fun to do (but soooooo long ;)).
Stylish and funny!
How did I miss this? It's wonderful! Totally wonderful!
Well... I don't know about story, character development and anything. I just don't want to play it after visiting the inn. It's the poorest area design I've seen, especially for a game aspiring to be published on steam. It's the poorest story introduction I've seen EVER. Why should someone give out a sword, even such a rusty one, to someone unknown and nameless who can just stab him in the back? Why should someone want to join with some unknown nameless lass with a rusty sword on his belt? Why there's no name to a hero? And LOTS of more "why". It's not intriguing - it's weird, it make the game world artificial, poor, dead. RPGs are played to enjoy some interesting world created by an author, and without one - there is nothing to do in the game.
Also, inner voice telling abot game controls is one of the worst ways to explain controls. Even a straightforward info message is better.
So. If you want someone to play this game without reviews like "compensate me the time I wasted on this", there's a lot of work to be done. A LOT of work.
Thank you for your review to give some insight to what is going on I added a small explaination into my author comments.
Awesome stylish funny game with good level design, difficulty and all. Must be added to favorites!
Cool, like this type of games. All puzzles are logical and different. Well Done!
Nice style. Should we expect a full game from you?
Maybe one day. I'm testing out different things for the first time and would love to make something out of it.
Not bad. Had to look a walkthrough (didn't get the hint with voltage and a wheel). Nice ending
Not bad for the first experience, but there are things to improve. Storywise - some prelude and a bit of gunshot would be nice. Technically - the game tends to freeze sometimes. Also, the two guys in the second stage room will kill you on touch even if you've chosen a correct option while speaking. The dialog option appears for the second time when you leave the room. There are also some mistakes in text. The whole sneaking thing is not bad, but it would've been better if enemies moved slower but had a range of vision or something, cause it lloks strange when they do nothing to you when standing just next tile.
thank you
actully i am planning to make them more "rewarding" when you choose the right choices
It's nothing but an idle clicker. There's no strategy (that's an excuse for no tutorial I guess), there's no description for ANYTHING (yet there could have been quite a lot of epic or funny descriptions or storyline or dialogues or AT LEAST ANYTHING but mindless speed-clicking and farming). Also - advertising after almost each level is annoying. Units and background graphic is good though, so I give 2,5 stars instead of 1.
That guy that always asks for songs lyrics to be added in descriptions
Age 34, Male
Forensic medicine
Russia
Joined on 1/12/17