Gets boring fast. Same colors, same background, same everything. Music pacing up is not bad, but where's the music from?
Edit: oops, my bad
Gets boring fast. Same colors, same background, same everything. Music pacing up is not bad, but where's the music from?
Edit: oops, my bad
you can find all the music sources in the credits
Too easy, movement isn't even needed with this firerate
I am now the shepherd
Interface is too small, you need to strain your eyes to read text and to understand which pictogram is which. Also, there is no way to go back to menu or restart without reloading the page. It's not interesting when I start to build the town and after placing a sawmill, house and two fields I receive a GAME OVER message and nothing happens after that. Like, WTF?
The visuals seems nice, the mechanics are probably nice too, but the interface stopped me from actually trying that out
I'm sorry that happened. I'm working on a better tutorial. This Days i will upload a new version.
Thank for your feedback.
Okay, I finished all the campaign and I love the game. Good mechanics, simple but just enough visuals, enough of a challenge even when it seems unfair at the beginning. Two small things about AI behaviour:
1. When blocked and left with no moves, AI still hires villagers even though it will only lower his income and stall him
2. AI uses castles only as a mean to protect its towns, which is also a bit of not the best move, it stalls him especially since he does so late in the game when there's plenty of knights around.
Anyway, the game is great. I'll be glad if there'll be more levels
A noble game for noble knights. Or a mobile game for mobile knights? Whatever, 5 stars
This is a nice "not-a-game to win or loose"
Adorable and with good mechanics, 5 pumpkins, I mean, stars
Awesome, eh
Some cool ideas here, that red guy was mean
Thanks! And I know, right? (Imagine having to live with him!)
That guy that always asks for songs lyrics to be added in descriptions
Age 35, Male
Forensic medicine
Russia
Joined on 1/12/17